gomcmap updated
I updated gomcmap, my Go library for handling Minecraft maps.
- New Biomes and blocks from the recent snapshots were added.
- Adding Chunks implemented.
- Removing chunks implemented.
- RecalcHeightmap fixed.
I updated gomcmap, my Go library for handling Minecraft maps.
I updated biomed. A bug in the weather condition fix code was fixed (snow could fall through glass because of Minecrafts weird definition of a height map).
There is now also an experimental minecraft-1.7
branch which adds the new biomes that the recently released snapshots introduced. When Minecraft 1.7 is out, I wil merge that branch into master.
I've written a GUI Tool that allows you to edit the biomes of your Minecraft maps, biomed.
It is written in Go and uses my gomcmap library and go-gtk as a GUI toolkit.
It currently runs under Windows and Linux and should also run on other operating systems, such as OSX.
I've written a pretty fast Nebulabrot renderer.
It uses a fast Mersenne Twister implementation (SFMT) and the pthreads API and is implemented in C. It will only run on *nix systems (only Linux tested).